Wow. The poll is split in the middle. I’m still thinking racing (the kind of Mad Max / Car Wars -esque racing with machine guns, missiles and mines) over space ships. But I might change my mind any moment, you’ll never know.
What I’m thinking is one big race (or battle
) per session. A strong episode format consisting of:
- an Intro (what do we race for),
- Build-Up (where schemes are made and bets are laid),
- Race (where winners and losers emerge) and
- Epilogue (where we explore what this meant for the characters).
BTW, I think racing as a theme makes me eligible for the Lombardi trophy. Most of the others I think I will forgo.
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I think we need a game like this! Especially if you can do scheming and sabotaging etc. against the others. Car Wars and Formula De just don’t give you that.
Good luck!
I missed the poll when it was first posted, so I’ve just nipped over and cast my vote now. Mind you, the vision in my head may be a bit different to the one in yours. I keep seeing something like a cross between Carmaggeddon and Wacky Races.
-Ash
No worries. Jen Schoonover did a game called Mississippi steel once, which was Redneck Racing. The concept was awesome, but the game itself never really reached its full potential. I think there’s a lot of mileage (sorry, pun) in the concept if it’s done right.
You’ll have to let me know if you need art for it. I could probably do weird-ass souped-up racing cars.
-Ash