So I’ve based my Game Chef entry on a wacky mechanic idea which involves throwing dice for accuracy. Now there’s only the rest to take care of.
Two themes I’ve thought about are racing (the Car Wars kind) and gigantic space ship battles. I guess I couldn’t go wrong with either. Both of them also fit in well with the intrigue theme, I think: There’s the adrenaline-inducing action inherent in both of the themes, but when you mix cheap shots, betrayal, sabotage and so on, you have more depth.
Now the question is which one to choose. Which of those themes would fit better with the idea of throwing handfuls of dice for accuracy?
I dig the idea of a racing game. There’s so much room for off-the-track drama between the racers that builds into a climax at the race (and what happens outside of the race mechanically affects the race)! Not sure if that’s what you’re going for, but it’s one option.
Yeah, that’s pretty much what I was thinking about. Hmm, maybe I should watch Speed Racer (http://www.imdb.com/title/tt0811080/) for inspiration.
Space > Race.